首页> 外文会议>International conference on interactive digital storytelling >A Character Focused Iterative Simulation Approach to Computational Storytelling
【24h】

A Character Focused Iterative Simulation Approach to Computational Storytelling

机译:一种以字符为中心的迭代仿真方法,用于计算故事

获取原文

摘要

My project aims at conceptualizing and implementing a computational storytelling system that derives creativity from an iterative cycle of simulation-based engagement and constraint-modifying reflection. It approaches this problem by first developing a computational model of stories that is grounded in narratological research, more specifically in mimetic, post-structuralist approaches centered around fictional characters. In the second stage, this narratological grounding will allow to measure and reason about the quality of a modeled story based on a formal notion called tellability. In the last stage, the parameter space that is set up by this representation can be explored in search for tellable stories, which are hypothesized to be of higher quality. Currently, the project is in the second stage.
机译:我的项目旨在概念化和实现计算叙事系统,该系统从基于模拟的参与和修改约束的反射的迭代周期中获得创造力。通过首先建立叙事学研究的故事计算模型(更具体地讲,是围绕虚构人物进行模仿的后结构主义方法),它解决了这个问题。在第二阶段,这种叙事学基础将允许基于称为可说性的正式概念来衡量和推理模型故事的质量。在最后阶段,可以探索由这种表示形式设置的参数空间,以寻找可讲故事的内容,这些故事被认为具有较高的质量。目前,该项目处于第二阶段。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号