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Geometry-Texture Decomposition/Reconstruction Using a Proximal Interior Point Algorithm

机译:使用近邻内点算法的几何纹理分解/重构

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The geometry-texture decomposition of images produced by X-Ray Computed Tomography (CT) is a challenging inverse problem which is usually performed in two steps: reconstruction and decomposition. Decomposition can be used for instance to produce an approximate segmentation of the image, but this one can be compromised by artifacts and noise arising from the acquisition and reconstruction processes. We propose a geometry-texture decomposition based on a TV-Laplacian model, well-suited for segmentation and edge detection. The corresponding joint reconstruction and decomposition task from CT data is then formulated as a convex constrained minimization problem. We use our recently introduced proximal interior point method to solve this inverse problem in a reliable manner. Numerical experiments on realistic images of material samples illustrate the practical efficiency of the proposed approach. Our algorithm indeed compares favorably with a state-of-the-art method.
机译:X射线计算机断层扫描(CT)产生的图像的几何结构分解是一个具有挑战性的逆问题,通常需要两个步骤来完成:重建和分解。例如,可以使用分解来产生图像的近似分割,但是这种分割可能会因采集和重建过程中产生的伪影和噪声而受到损害。我们提出了一种基于TV-Laplacian模型的几何纹理分解方法,非常适合分割和边缘检测。然后将来自CT数据的相应关节重建和分解任务公式化为凸约束最小化问题。我们使用最近引入的近端内点法以可靠的方式解决了该反问题。在材料样本的真实图像上进行的数值实验说明了该方法的实际效率。我们的算法确实可以与最新技术相媲美。

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