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Geometry-Texture Decomposition/Reconstruction Using a Proximal Interior Point Algorithm

机译:使用近端内部点算法的几何纹理分解/重建

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The geometry-texture decomposition of images produced by X-Ray Computed Tomography (CT) is a challenging inverse problem which is usually performed in two steps: reconstruction and decomposition. Decomposition can be used for instance to produce an approximate segmentation of the image, but this one can be compromised by artifacts and noise arising from the acquisition and reconstruction processes. We propose a geometry-texture decomposition based on a TV-Laplacian model, well-suited for segmentation and edge detection. The corresponding joint reconstruction and decomposition task from CT data is then formulated as a convex constrained minimization problem. We use our recently introduced proximal interior point method to solve this inverse problem in a reliable manner. Numerical experiments on realistic images of material samples illustrate the practical efficiency of the proposed approach. Our algorithm indeed compares favorably with a state-of-the-art method.
机译:由X射线计算断层扫描(CT)产生的图像的几何纹理分解是一个具有挑战性的逆问题,其通常以两个步骤进行:重建和分解。分解可以用于例如产生图像的近似分割,但是该仿真和从采集和重建过程引起的噪声可以损害。我们提出了一种基于TV-Laplacian模型的几何纹理分解,非常适合分段和边缘检测。然后将来自CT数据的相应的关节重建和分解任务作为凸起的最小化问题。我们使用最近引入的近端内部点方法以可靠的方式解决这一逆问题。材料样本现实图像的数值实验说明了所提出的方法的实用效率。我们的算法确实以最先进的方法对比进行了比较。

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