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Omero 2.0

机译:荷马2.0

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摘要

The OMERO 2.0 system (Organized Multimodal Exploration of Relevant Virtual Objects) is an innovative system that enables visually impaired users to explore and edit 3D virtual models. It involves three interaction modalities: visual, haptic and auditory. Virtual models are properly designed to convey the information of interest in a polymorphous and redundant way: the user can therefore choose the sensorial modalities best suited to his/her characteristics, accounting for specific limitations and/or impairments. Virtual models are specially organized to help visually impaired people in building an integrated mental scheme of complex realities (cultural heritage objects and sites, large buildings, abstract concepts in fields such as geometry or chemistry etc.): a challenging task when using a serial sense such as touch. Different semantic layers of the scene (scenarios) convey logically different views of the scene at hand and can be selected separately or in combination depending on the user's needs: that prevents users from being overwhelmed by too many simultaneous details. The software tools used in this new version of OMERO increase the generality of the system and support a larger number of haptic devices. Moreover, the completely new Interactive Haptic Editor of OMERO offers an innovative haptic interface: the haptic properties of the virtual models can be edited even without using the GUI. This redundant combination of vision and touch improves the efficiency for sighted people and enables visually impaired users (that cannot use a GUI) to modify autonomously the rendering of virtual scenes. This results in their active involvement even in the design phase, improving their ability to match the rendering with their specific and individual needs.
机译:OMERO 2.0系统(相关虚拟对象的有组织多模式探究)是一种创新的系统,可让有视觉障碍的用户探究和编辑3D虚拟模型。它涉及三种交互方式:视觉,触觉和听觉。虚拟模型经过适当设计,可以通过多态和冗余方式传达感兴趣的信息:因此,用户可以考虑到特定的限制和/或损伤,选择最适合其特征的感觉模态。虚拟模型是专门组织的,以帮助视觉障碍者构建复杂现实的综合心理方案(文化遗产物体和遗址,大型建筑物,几何或化学等领域的抽象概念):使用串行感官时的一项艰巨任务例如触摸。场景的不同语义层(场景)在逻辑上传达了手头场景的不同视图,可以根据用户的需要单独或组合选择:这可以防止用户被太多的同时出现的细节所淹没。此新版OMERO中使用的软件工具提高了系统的通用性,并支持大量的触觉设备。此外,全新的OMERO交互式触觉编辑器提供了创新的触觉界面:即使不使用GUI,也可以编辑虚拟模型的触觉属性。视觉和触摸的这种冗余组合提高了视力人员的效率,并使视障用户(无法使用GUI)自主地修改虚拟场景的呈现。即使在设计阶段,这也导致他们积极参与,从而提高了他们使渲染与特定和个性化需求相匹配的能力。

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