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Virtual reality for education and workforce training

机译:用于教育和劳动力培训的虚拟现实

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The advent of inexpensive consumer virtual reality display technology has made new possibilities for delivering education and training in immersive and engaging ways widely available. In the past, technical challenges and prohibitive cost have impeded progress of virtual reality in education. Educational institutions and industries are now moving rapidly to adopt virtual reality as a key training tool. Virtual learning environments have been very successful in generating positive learning outcomes in a variety of domains. The powerful sense of presence and effective immersion created by virtual reality applications promise to provide on-site training in a safe and controlled environment. Virtual learning environments can provide trainees with access to cost-prohibitive equipment in impossible locations. It can provide a space for students to explore problem spaces and test solutions without risk. Despite these successes, questions remain regarding the capabilities and limitations of current technology, particularly regarding the effectiveness of knowledge and skill acquisition in virtual reality. The process for developing effective educational training virtual environments begins with understanding the learning objectives, re-creation of the real-world task(s), and assessing user performance and learning. Each stage of the process presents unique challenges and opportunities.
机译:廉价的消费者虚拟现实显示技术的出现为以沉浸式和引人入胜的方式提供广泛的教育和培训提供了新的可能性。过去,技术挑战和高昂的成本阻碍了虚拟现实技术在教育领域的进步。教育机构和行业正在迅速采取行动,将虚拟现实作为主要的培训工具。虚拟学习环境在产生各种领域的积极学习成果方面非常成功。虚拟现实应用程序产生的强大的临场感和有效的沉浸感有望在安全可控的环境中提供现场培训。虚拟学习环境可以为受训人员提供在不可能的位置使用成本高昂的设备的机会。它可以为学生提供一个无问题地探索问题空间和测试解决方案的空间。尽管取得了这些成功,但仍然存在有关当前技术的功能和局限性的问题,尤其是有关虚拟现实中知识和技能获取的有效性的问题。开发有效的教育培训虚拟环境的过程始于了解学习目标,重新创建现实世界的任务以及评估用户的表现和学习。该过程的每个阶段都呈现出独特的挑战和机遇。

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