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Towards adaptive motion gaming AI with player's behavior modeling for health promotion

机译:通过具有玩家行为模型的自适应运动游戏AI促进健康

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This paper proposes a motion-gaming AI for health promotion that can adapt to the player's behavior change in an effective manner. Through modeling of the player's behavior and predicting of their counteraction, this AI learns how its actions can induce its opponent player to move. The proposed AI aims at suppressing health risks associated with motion gaming, by improving balancedness in use of body segments, as well as at increasing the level of calories consumption.
机译:本文提出了一种用于健康促进的动作游戏AI,它可以有效地适应玩家的行为变化。通过模拟玩家的行为并预测他们的对抗,该AI可以了解其行为如何诱使对手玩家移动。拟议的AI旨在通过改善身体各部分的使用平衡性以及增加卡路里消耗水平来抑制与运动游戏相关的健康风险。

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