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Quantifying important differences in athlete movement during collision-based team sports: Accelerometers outperform Global Positioning Systems

机译:量化基于碰撞的团队运动过程中运动员运动的重要差异:加速度计的性能优于全球定位系统

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In this study accelerometers were more effective at quantifying important differences in movement between player positions and match halves compared to global positioning systems (GPS) during matches in a professional collision-based team sport, rugby union. The purpose of the present investigation was to determine the effectiveness of the respective technologies for detecting differences in measures of maximum mean movement between positions and halves during professional rugby union match-play. METHODS: Movement data were collected via integrated GPS and accelerometer units (OptimEye S5, Catapult Sports, Melbourne, Australia) for 30 professional rugby union players (16 forwards, 14 backs) across an eight-match season (256 match-half files). GPS sampling frequency was 10 Hz, while the accelerometer sampled at 100 Hz with an output range of ± 16 g. Accelerometer-derived PlayerLoad™ and GPS-derived measures of mean speed and metabolic power were analysed using a rolling average method to identify the maximum mean values across a 600-s epoch. General linear mixed modelling was used to predict measures, with fixed effects for player positions (backs, forwards) and match half (1st, 2nd), and with random effects for within-player variabilities, between-player differences, and between-match differences. Mean differences (backs - forwards) and changes (1st - 2nd) were assessed via standardization and magnitude based inference. RESULTS: Accelerometer derived PlayerLoad™ displayed moderate to large clear positional differences by half (standardized difference, ±90% confidence limits: 1st half -1.50, ±1.03; 2nd half -0.75; ±0.71) compared to generally unclear differences as quantified by GPS. All measures displayed clear half differences; however, PlayerLoad™ quantified the greatest magnitude of decline between-halves (forwards 1.66, ±0.71; backs 0.90, ±0.48). CONCLUSIONS: Positional and half differences in player maximum mean movement showed that GPS technology alone underestimated the activity of athletes during professional rugby union match-play. Accelerometers provide additional meaningful information that may aid practitioners in physically preparing and monitoring athletes in collision-based team sports.
机译:在这项研究中,与基于全球碰撞的专业团队运动橄榄球联合会中的全球定位系统(GPS)相比,加速度计在量化运动员位置和比赛半部之间的重要运动差异方面更为有效。本研究的目的是确定相应技术在职业橄榄球联合比赛中检测位置和半部之间最大平均运动测量值差异的有效性。方法:在八场比赛的整个赛季(256场半场比赛)中,通过集成的GPS和加速度计单元(OptimEye S5,Catapult Sports,澳大利亚墨尔本)收集了30名职业橄榄球联盟球员(16个前锋,14个后卫)的运动数据。 GPS采样频率为10 Hz,而加速度计以100 Hz采样,输出范围为±16 g。使用滚动平均法分析了加速度计衍生的PlayerLoad™和GPS衍生的平均速度和代谢功率的量度,以识别600秒内的最大平均值。使用一般的线性混合建模来预测指标,对球员位置(后卫,前锋)和比赛一半(第一名,第二名)具有固定影响,对球员内部的变异性,球员之间的差异和比赛之间的差异具有随机效应。通过标准化和基于量级的推论评估平均差异(后退-前进)和变化(第一至第二次)。结果:加速度计派生的PlayerLoad™显示了中等到较大的清晰位置差异一半(标准差异,±90%置信度极限:第一半-1.50,±1.03;第二个半-0.75;±0.71),而通常的不清晰差异可以量化为全球定位系统。所有措施显示出明显的一半差异;但是,PlayerLoad™量化了两半之间最大的下降幅度(前进1.66,±0.71;后退0.90,±0.48)。结论:运动员最大平均运动的位置和一半的差异表明,仅GPS技术低估了职业橄榄球联盟比赛中运动员的活动。加速度计提供了其他有意义的信息,可以帮助从业人员为基于碰撞的团体运动中的运动员进行身体准备和监测。

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