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Development of Banten E-Heritage using Virtual Reality Technology on Mobile Device

机译:在移动设备上使用虚拟现实技术的Banten E-Heritage开发

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Indonesia is a country that is rich in cultural heritage, both tangible and intangible objects. Among the valuable legacies are the Banten Grand Mosque and the Baduy tribal house located in Banten Province. As part of Banten e-heritage work, we develop mobile device-based virtual reality applications. The application is developed with the Waterfall method on an open platform including SketchUp, MakeHuman, Blender for the design stages and Unity for the implementation stages. Test results for the application developed on Android 6.01 (marshmallow), 2GB RAM, shows that 90% run well and have benefits as a medium for learning, preserving cultural heritage and promoting for interactive digital tourism.
机译:印度尼西亚是一个丰富文化遗产的国家,都有切实和无形的物体。有价值的遗产是Banten Grand Mosque和位于Banten省的Baduy Tribal House。作为Banten E-遗产工作的一部分,我们开发了基于移动设备的虚拟现实应用程序。该应用程序是在开放式平台上的瀑布方法开发,包括SketchUp,Makehuman,Blander,用于实现实施阶段的设计阶段和统一。在Android 6.01(Marshmallow),2GB RAM上开发的应用程序的测试结果表明,90%的运行良好,并具有作为学习,保护文化遗产和促进互动数字旅游的媒介的福利。

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