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On-demand video processing in wireless networks

机译:无线网络中的点播视频处理

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The vast adoption of mobile devices with cameras has greatly assisted in the proliferation of the creation and distribution of videos. For a variety of purposes, valuable information may be extracted from these videos. While the computational capability of mobile devices has greatly improved recently, video processing is still a demanding task for mobile devices. Given a network consisting of mobile devices and video-clouds, mobile devices may be able to upload videos to video-clouds, which are more computationally capable for these processing tasks. However, due to networking constraints, when a video processing task is initiated through a query, most videos will not likely have been uploaded to the video-clouds, especially when the query is about a recent event. We investigate the problem of minimal query response time for processing videos stored across a network; however, this problem is a strongly NP-hard problem. To deal with this, we first propose a greedy algorithm with bounded performance. To further deal with the dynamics of the transmission rate between mobile devices and video-clouds, we propose an adaptive algorithm. To evaluate these algorithms, we built an on-demand video processing system. Based on the measurements of the system, we perform simulations to extensively evaluate the proposed algorithms. We also perform experiments on a small testbed to examine the realized system performance. Results show the performance of the greedy algorithm is close to the optimal and much better than other approaches, and the adaptive algorithm performs better with more dynamic transmission rates.
机译:带摄像头的移动设备的广泛采用极大地促进了视频创作和发行的普及。为了各种目的,可以从这些视频中提取有价值的信息。尽管移动设备的计算能力最近得到了极大的提高,但是视频处理对于移动设备仍然是一项艰巨的任务。在给定由移动设备和视频云组成的网络的情况下,移动设备可能能够将视频上传到视频云,这对于这些处理任务在计算上更具能力。但是,由于网络的限制,当通过查询启动视频处理任务时,大多数视频不太可能已经上传到视频云,尤其是当查询涉及最近事件时。我们研究了用于处理跨网络存储的视频的查询响应时间最短的问题;但是,此问题是一个很强的NP难题。为了解决这个问题,我们首先提出一种性能有限的贪婪算法。为了进一步处理移动设备和视频云之间传输速率的动态变化,我们提出了一种自适应算法。为了评估这些算法,我们构建了一个按需视频处理系统。基于系统的测量,我们执行仿真以广泛评估所提出的算法。我们还将在一个小型测试平台上进行实验,以检查已实现的系统性能。结果表明,贪婪算法的性能接近最优,并且比其他方法要好得多,而自适应算法在动态传输速率更高的情况下表现更好。

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