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On-demand video processing in wireless networks

机译:无线网络中按需视频处理

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The vast adoption of mobile devices with cameras has greatly assisted in the proliferation of the creation and distribution of videos. For a variety of purposes, valuable information may be extracted from these videos. While the computational capability of mobile devices has greatly improved recently, video processing is still a demanding task for mobile devices. Given a network consisting of mobile devices and video-clouds, mobile devices may be able to upload videos to video-clouds, which are more computationally capable for these processing tasks. However, due to networking constraints, when a video processing task is initiated through a query, most videos will not likely have been uploaded to the video-clouds, especially when the query is about a recent event. We investigate the problem of minimal query response time for processing videos stored across a network; however, this problem is a strongly NP-hard problem. To deal with this, we first propose a greedy algorithm with bounded performance. To further deal with the dynamics of the transmission rate between mobile devices and video-clouds, we propose an adaptive algorithm. To evaluate these algorithms, we built an on-demand video processing system. Based on the measurements of the system, we perform simulations to extensively evaluate the proposed algorithms. We also perform experiments on a small testbed to examine the realized system performance. Results show the performance of the greedy algorithm is close to the optimal and much better than other approaches, and the adaptive algorithm performs better with more dynamic transmission rates.
机译:具有相机的广泛移动设备已经很大程度上得到了视频的创建和分配的扩散。出于各种目的,可以从这些视频中提取有价值的信息。虽然最近移动设备的计算能力大大提高,但视频处理仍然是移动设备的苛刻任务。鉴于由移动设备和视频云组成的网络,移动设备可能能够将视频上传到视频云,这些视频是对这些处理任务的更加计算的能力。但是,由于网络约束,当通过查询启动视频处理任务时,大多数视频都不可能上传到视频云,尤其是当查询是关于最近的事件时。我们调查存储在网络上存储的视频的最小查询响应时间的问题;然而,这个问题是一个强烈的NP难题。要处理这一点,我们首先提出了一种具有有界性能的贪婪算法。为了进一步处理移动设备和视频云之间传输速率的动态,我们提出了一种自适应算法。为了评估这些算法,我们建立了一个按需视频处理系统。基于系统的测量,我们执行模拟以广泛评估所提出的算法。我们还在小型测试台上进行实验,以检查实现的系统性能。结果表明,贪婪算法的性能接近最佳,比其他方法更好,自适应算法更好地执行更好的传输速率。

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