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Serious gaming based on Kinect technology for autistic children in Serbia

机译:基于Kinect技术的塞尔维亚自闭症儿童严肃游戏

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In this paper, a new, serious Kinect-based game for autistic children in Serbia is presented. The main purpose of this game is fine-tuning of motor skills, and performance improvement of basic cognitive tasks through practicing five game categories: Sorting, Math exercises, Catching, Imitation and Seeking. It is a user-friendly game, with colorful interface, approachable for autistic children. Therapists can monitor numerical scores and graphical representation of the results. This way, while the child plays and performs integrated task of motor and cognitive exercises, the therapists can quantitatively and objectively assess child's progress, based on gesture precision, smoothness, repeatability, reflexes, and results from mathematical tasks.
机译:在本文中,提出了一种针对塞尔维亚自闭症儿童的新型,基于Kinect的严肃游戏。该游戏的主要目的是通过练习五个游戏类别来对运动技能进行微调,并改善基本认知任务的性能:分类,数学练习,捕捉,模仿和寻求。这是一款用户友好的游戏,具有丰富多彩的界面,适合自闭症儿童使用。治疗师可以监控结果的数字评分和图形表示。这样,在孩子玩耍和执行运动和认知锻炼的综合任务时,治疗师可以基于手势的精确度,平滑度,可重复性,反射以及数学任务的结果,定量和客观地评估孩子的进步。

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