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A Computational Model of Match Decision-Making Problem Using Spiking SHESN with Reward-Modulated Reinforcement Learning

机译:掺加激励学习的Spikes SHESN比赛决策问题计算模型

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Match decision-making problem is one of the hot topics in the field of computational neuroscience. In this paper, we propose a spiking SHESN model with reward-modulated reinforcement learning so as to conduct computational modeling and prediction of such an open problem in a manner that has more neurophysiological characteristics. Neural coding of two sequentially-presented stimuli is read out from a collection of clustered neural populations in state reservoir through reward-modulated reinforcement learning. To evaluate match decision-making performance of our computational model, we set up three kinds of test datasets with different spike timing trains and present a criterion of maximum correlation coefficient for assessing whether matchonmatch decision-making is successful or not. Finally, extensive experimental results show that the proposed model has strong robustness on interval of both spike timings and spike shift, which is consistent with monkey's behavior records exhibited in match decision-making experiment [1].
机译:比赛决策问题是计算神经科学领域的热门话题之一。在本文中,我们提出了一种带有奖励调制强化学习的尖峰SHESN模型,以便以更具神经生理学特征的方式对这种开放性问题进行计算建模和预测。通过奖励调制强化学习从状态存储库中的一组簇状神经种群中读出两个顺序表示的刺激的神经编码。为了评估我们的计算模型的比赛决策性能,我们建立了三种具有不同峰值定时序列的测试数据集,并提出了最大相关系数的标准,用于评估比赛是否成功。最后,大量的实验结果表明,该模型在峰值定时和峰值偏移的间隔上都具有很强的鲁棒性,这与比赛决策实验中显示的猴子的行为记录是一致的[1]。

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