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Predicting What Reinforcement Learning Will Tell You: A Model of Human Decision-Making in Multi-Stage Games.

机译:预测强化学习将告诉你什么:多阶段博弈中的人类决策模型。

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This paper introduces a novel framework for modeling interacting humans in a multi-stage game environment by combining concepts from game theory and reinforcement learning. The proposed model has the following desirable characteristics: (I) Bounded rational players, (2) strategic (i .e., players account for one another's reward functions), and (3) is computationally feasible even on moderately large real-world systems. To do this we extend level-K concept to policy space to, for the first time, be able to handle multiple time steps. This allows us to decompose the problem into a series of smaller ones where we can apply standard reinforcement learning algorithms. We investigate these ideas in a cyber-battle scenario over a smart power grid and discuss the relationship between the behavior predicted by our model and what one might expect of real human defenders and attackers.

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