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Easy-algorithm in detecting left/right eye movements for playing pinball

机译:易于算法检测左/右眼运动的弹性弹球

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Eye movement is a part of biofeedback that could be considered as a trigger for control purpose. In this paper, left movement and right movement of eyes is studying. The differences between eye movements for control and movement for identification and interaction with others are also considered. The system that built for implementation is pinball game. Pinball game uses serial-threshold algorithm for identifying direction of eye movements. With time limit 0.5 second for eye movements, the result that achieved with this method is +/- 80% with 1 second time response.
机译:眼睛运动是生物融合的一部分,可以被认为是用于控制目的的触发器。在本文中,左移和眼睛的正确运动正在学习。还考虑了控制和运动的眼球运动的差异,用于识别和与他人的相互作用。构建实施的系统是弹球游戏。弹球游戏使用串行阈值算法来识别眼球运动方向。随着时间限制为0.5秒的眼睛运动,通过这种方法实现的结果是+/- 80%,1秒响应为1秒。

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