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InspectorX: A game for software inspection training and learning

机译:Inspeterx:用于软件检查培训和学习的游戏

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Software inspections are recommended for improving the quality of software artifacts, but their effectiveness heavily depends on properly training inspectors and other stakeholders in the inspection process. We previously proposed InspectorX, a serious game for learning and training on software inspections, whose design accounts for an optimized cognitive load by offering different levels of difficulty. The game has already been evaluated regarding its learning potential in the detection of defects, revealing positive outcomes. Since then, InspectorX has extended its coverage to other stages of the inspection process, for a more realistic simulation. This paper presents the games novel features and a new experiment that evaluates them with a bigger sample. Results indicate that there was considerable knowledge retention with just 20 minutes of gameplay. Suggestions on its design made by the experiment volunteers are also discussed.
机译:建议改善软件检查,以提高软件伪影的质量,但它们的效果大量取决于妥善培训检查员和其他利益相关者。我们以前提出了督察,这是一个严肃的游戏,用于学习和培训软件检查,其设计通过提供不同的难度,为优化的认知负载。该游戏已经在检测缺陷中的学习潜力,揭示了积极成果。从那时起,Inspectorx已经将其覆盖范围扩展到检查过程的其他阶段,以实现更现实的模拟。本文介绍了游戏新颖功能和一个新的实验,以更大的样品评估它们。结果表明,只有20分钟的游戏玩法,有相当多的知识保留。还讨论了实验志愿者设计的设计建议。

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