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Bezier Surface Editing Using Marker-based Augmented Reality

机译:使用基于标记的增强现实的Bezier表面编辑

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This paper describes a marker-based Augmented Reality system for editing tensor-product Bezier surfaces. It uses both a small-scale multi-marker mat and a two-marker wand as its interactive elements. The multi-marker mat establishes a coordinate frame for the display of the surface. Because of its size, it allows the user to rotate and translate the mat physically, even while editing it. The wand is used to select individual control points and edit their 3D position with respect to the surface's coordinate frame. Differentiation between selection and modification is accomplished through a bimodal association of two markers at the end of the wand. The wand's mode is switched by rolling it between the fingers.
机译:本文介绍了一种基于标记的增强现实系统,用于编辑张量 - 产品贝尔表面。它使用小规模的多标记垫和两个标记魔杖作为其交互元素。多标记垫建立用于显示表面的坐标框架。由于其尺寸,即使在编辑它时也允许用户旋转和平移垫子。魔杖用于选择各个控制点并相对于表面的坐标帧编辑其3D位置。选择和修饰之间的差异通过魔杖末端的两个标记的双峰关联完成。通过在手指之间滚动它来切换魔杖的模式。

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