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Marker-Based Finger Gesture Interaction in Mobile Augmented Reality

机译:移动增强现实中基于标记的手指手势交互

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This paper proposes a mobile AR application that allows the user toperform 2D interactions with the 3D virtual objects. The user is supposed tohold the mobile with his left hand and interact using the other one. In addition,the user is supposed to attach two colored markers (stickers) to his fingers; bluefor the thumb and green for the index. User studies (experiments) wereconducted to test the different interaction types; translation, scaling and rotation.The application run on a Samsung Note 5 device with Android 7 as OS. Ourresults were based on the performance (completion) time per each task pereach participant in addition to a subjective questionnaire that was answered bythe participants after finishing the user studies. According to the results, it wasfound that this approach had a delay which implies low performance and usersfaced a slight difficulty in accomplishing all tasks, yet this approach proved to beengaging and fun.
机译:本文提出了一种移动AR应用程序,该应用程序允许用户执行与3D虚拟对象的2D交互。应该假定用户用他的左手握住手机并使用另一只手进行交互。另外,用户应该在他的手指上粘贴两个彩色的标记(贴纸)。拇指为蓝色,索引为绿色。进行了用户研究(实验)以测试不同的交互类型;平移,缩放和旋转:该应用程序在以Android 7为操作系统的Samsung Note 5设备上运行。我们的结果是基于每个任务每个参与者的性能(完成)时间以及参与者完成用户研究后由参与者回答的主观调查表得出的。根据结果​​,发现此方法存在延迟,这意味着性能低下,并且用户在完成所有任务时遇到了一些困难,但是事实证明,这种方法很有趣并且很有趣。

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