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Scheduling the English Football League with a Multi-objective Evolutionary Algorithm

机译:用多目标进化算法调度英格兰足球联赛

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We describe a multi-objective evolutionary algorithm that derives schedules for the English Football League over the busy New Year period according to seven objectives. The two principal objectives are to minimise travel distances for teams and supporters, and to minimise so-called "pair clashes" where teams which are geographically close play at home simultaneously, which can cause problems for police, and other logistical issues. The other five objectives implement various problem constraints. The schedules derived are often superior both to those used in the relevant years, and to those previously published in the literature, especially for the harder problem instances. In addition, the system returns a set of schedules offering different trade-offs between the main objectives, any of which might be of interest to the authorities.
机译:我们描述了一种多目标进化算法,该算法根据七个目标得出在忙碌的新年期间英格兰足球联赛的赛程表。这两个主要目标是最大程度地减少团队和支持者的旅行距离,并最小化所谓的“成对冲突”,即地理上较近的团队同时在家里比赛,这可能会给警察造成麻烦,并引起其他后勤问题。其他五个目标实现了各种问题约束。得出的进度表通常不仅优于相关年份中使用的进度表,而且优于先前文献中公布的进度表,尤其是对于较难解决的问题。此外,系统还返回一组时间表,这些时间表在主要目标之间提供了不同的权衡取舍,而当局可能会对其中的任何一个都感兴趣。

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