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Plantasmed: a mobile application to promote the rational use of medicinal plants in Brazil???s countryside based on participatory HCI design and popular education for health

机译:Plantasmed:基于参与式HCI设计和大众健康教育的移动应用程序,旨在促进巴西农村合理使用药用植物

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Family farming is responsible for producing most of the food consumed in Brazil, occupying an important role in national development and at the reduction of social inequalities. The sustainability of these family communities depends heavily on the range of primary health care. The rational use of medicinal plants is recognized by the World Health Organization (WHO) as an important element of healing practices and nutrition education. The development of applications for mobile devices can contribute to both the rational use of medicinal plants and herbal medicines as to the health sustainability of communities of family farming, therefore contributing to the improvement of the quality of primary health care in ethnic and traditional communities and to the preservation of popular knowledge. This paper proposes a methodology for the development of applications for mobile devices geared to popular health education based on participatory human-computer interface (HCI) design, seeking to improve the quality of basic health care by aiding communitary health agents and popular communities at health education for the rational use of medicinal plants. As a case study we developed a basic architecture and a prototype for Android, named PlantasMED, from the results of participatory workshops in a rural area of the North Forest in the State of Pernambuco, Brazil. The participatory workshops were designed in order to promote the methodology of participatory HCI design.
机译:家庭农业负责生产巴西消费的大部分粮食,在国家发展和减少社会不平等中发挥着重要作用。这些家庭社区的可持续性在很大程度上取决于初级保健的范围。合理使用药用植物已被世界卫生组织(WHO)认可为治愈方法和营养教育的重要组成部分。移动设备应用程序的开发可有助于合理使用药用植物和草药,有助于家庭农业社区的健康可持续发展,从而有助于改善民族和传统社区的初级卫生保健质量,并有助于保存大众知识。本文提出了一种基于参与式人机界面(HCI)设计的,面向大众健康教育的移动设备应用程序的开发方法,旨在通过帮助社区健康代理和大众社区开展健康教育来提高基本医疗保健的质量。合理使用药用植物。作为案例研究,我们通过在巴西伯南布哥州北部森林的农村地区参加的研讨会的结果,开发了一个名为PlantasMED的Android基础架构和原型。参与式研讨会的设计是为了推广参与式人机交互设计的方法。

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