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A Hierarchical Traffic-Balanced Route Planning Method for Connected Vehicles

机译:连接车辆的分层交通平衡路线规划方法

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Urban traffic congestion has a great impact on commute time, energy consumption, and carbon emissions. To deal with traffic congestion, the vehicle cooperative routing method coordinates the routing behavior of vehicles according to dynamic traffic demands. However, city-wide cooperative routing is faced with extremely high communication and computing complexity, which makes it difficult to guarantee real-time performance. To this end, we propose a hierarchical traffic-balanced route planning method for connected vehicles based on edge computing. Specifically, the road network is divided into grids, and an improved back-pressure algorithm is used to guide the inter-grid traffic flow. Furthermore, to balance the intra-grid traffic flow, the vehicle routing is scheduled by evolutionary game method at each intersection. The simulation results show that the algorithm can effectively balance the utilization of road network resources, increase the throughput of the road network and reduce the total traffic time.
机译:城市交通拥堵对通勤时间,能源消耗和碳排放产生了很大影响。为了处理交通拥堵,车辆协作路由方法根据动态流量需求坐标车辆的路由行为。然而,城市范围的合作路由面临极高的通信和计算复杂性,这使得难以保证实时性能。为此,我们提出了一种基于边缘计算的连接车辆的分层交通平衡路线规划方法。具体地,道路网络被分成网格,并且使用改进的后压算法来指导电网间业务流。此外,为了平衡网格内交通流量,通过每个交叉点的进化游戏方法调度车辆路由。仿真结果表明,该算法可以有效地平衡道路网络资源的利用,提高道路网络的吞吐量,减少总交通时间。

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