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Worst Case Analysis of Non-local Games

机译:非本地游戏的最坏情况分析

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Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a referee. The players cannot communicate but may share common random bits or a common quantum state. A referee sends an input x_i to the i~(th) player who then responds by sending an answer a_i to the referee. The players win if the answers a_i satisfy a condition that may depend on the inputs x_i. Typically, non-local games are studied in a framework where the referee picks the inputs from a known probability distribution. We initiate the study of non-local games in a worst-case scenario when the referee's probability distribution is unknown and study several non-local games in this scenario.
机译:在量子信息中研究了非本地游戏,因为它们提供了一种简单的方法,以证明古典世界和量子世界之间的差异。非本地游戏是一个由2名或更多球员扮演的合作游戏反对裁判员。玩家无法通信,但可以共享常见的随机位或常见量子状态。裁判将输入X_I发送到I〜(TH)播放器,然后通过向裁判发送答案A_I来响应。如果答案A_I满足可能取决于输入X_I的条件,则赢得播放器。通常,在裁判从已知概率分布中选择输入的框架中研究了非本地游戏。当裁判的概率分布未知并在这种情况下研究几个非本地游戏时,我们在最糟糕的情况下启动了对非本地游戏的研究。

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