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Design of activities for CS1: A competences oriented approach (unpacking the Informed Design Teaching and Learning Matrix)

机译:CS1的活动设计:一种以能力为导向的方法(解开知情的设计教与学矩阵)

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In Introductory Computer Science courses, especially Computer Science 1 (CS1), dropout rates are generally high and results are often disappointing. In order to motivate and engage students to achieve better results in CS1, our teaching strategy is based on designing several activities using a competences oriented approach. This paper describes the use of a framework proposed by Crismond and Adams in order to create pedagogical activities for the CS1 course. We propose to extend that framework with competences oriented activities. We present a detailed description of each activity. Hypothetically, we propose that including this kind of activities helps to obtain better results. An initial experimentation with low number of students was done in 2012. Results show that the inclusion of those activities seems to be helpful for students taking the course for the first time. However, for students that did not pass the course previously it showed no significant difference.
机译:在计算机科学入门课程中,尤其是计算机科学1(CS1),辍学率通常很高,结果通常令人失望。为了激励和吸引学生在CS1中取得更好的成绩,我们的教学策略是基于以能力为导向的方法设计几种活动。本文介绍了Crismond和Adams提出的框架的使用,以便为CS1课程创建教学活动。我们建议通过以能力为导向的活动来扩展该框架。我们提供每个活动的详细说明。假设地,我们建议包括这种活动有助于获得更好的结果。 2012年完成了对学生人数较少的初步实验。结果表明,将这些活动包括在内对于第一次参加该课程的学生似乎很有帮助。但是,对于以前没有通过课程的学生来说,没有显着差异。

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