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Implementing participatory design for developing a constructivist e-learning activity

机译:实施参与式设计以开展建构主义电子学习活动

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European Qualification Framework in Open and Distance Education highlights issues such as content and existing concepts reusability, orchestrating tools for learning, adaptability and learner — centrics themes in curricula. This paper reports on preliminary findings and the process of the design and development of an e-learning activity, based on characteristics of the constructivist approach: Instructional Design tools have been applied in a Focus Group research context using Learning Activity Management System. The basic idea has been to engage Hellenic Open University tutoring staff in the design of distance learning activities by making use of Communities of Practice (CoPs) practices, using their educational experience as a springboard to implement effective learning activities mediated by LAMS and facilitated by an Instructional Designer. The designed activity was actually implemented in a distance education setting, on undergraduate students of HOU in a senior undergraduate course on Artificial Intelligence at the School of Science and Technology, during the first semester of 2012–3.
机译:欧洲开放远程教育资格框架强调了诸如内容和现有概念的可重用性,用于学习,适应性和学习者的编排工具等问题,这些都是以课程为中心的主题。本文根据建构主义方法的特点,对初步研究结果以及电子学习活动的设计和开发过程进行了报告:教学设计工具已通过学习活动管理系统应用于焦点小组的研究环境中。基本想法是通过利用实践社区(CoPs)实践,利用他们的教育经验作为跳板来实施由LAMS调解并由AMS促进的有效学习活动,从而使希腊开放大学的辅导人员参与远程学习活动的设计。教学设计师。这项设计的活动实际上是在远程教育环境中进行的,该课程是在2012–3上半年于科学技术学院的人工智能高级本科课程中针对HOU的本科生而进行的。

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