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A Generalized Circle Agent Based on the Deep Reinforcement Learning for the Game of Geometry Friends

机译:一种基于深度加强学习的几何朋友游戏的广义圈子代理

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In this paper, we study creating a generalized circle agent based on deep reinforcement learning for the game of Geometry Friends. We use the same setups proposed by another paper studying the game of Geometry Friends. The proposed deep reinforcement learning-based agent is trained with the Rainbow algorithm, which is a combination of solutions to different problems in the field of reinforcement learning. Our trained agent successfully completes all setups and shows a significantly higher performance over the agent trained in the previous study. In addition, performance of our agent is superior compared to human performance in the same setups. The agent demonstrated a performance pattern similar to that of human, i.e., the setups spent longer time are the same for both.
机译:在本文中,我们研究了基于深度加强学习的广义圈子代理,了解几何朋友游戏。我们使用另一篇论文提出的相同设置,研究几何朋友的比赛。所提出的深度加强学习的代理用彩虹算法接受培训,这是对加强学习中的不同问题的解决方案的组合。我们的培训代理成功完成所有设置,并在上一项研究中培训的代理商表现出显着更高的表现。此外,与同一设置中的人类性能相比,我们的代理表现优越。该代理证明了类似于人的性能模式,即,对于两者来说,设置花费较长的时间是相同的。

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