首页> 外文会议>Asia-Pacific Conference on Communications >UDP based P2P game traffic classification with transport layer behaviors
【24h】

UDP based P2P game traffic classification with transport layer behaviors

机译:基于UDP的P2P游戏流量分类,具有传输层行为

获取原文

摘要

Networked game services are very popular in Korea, and game traffic has been increased rapidly around world. Recently, many game applications adapt peer-to-peer (P2P) models especially in UDP based applications. Traditional traffic classification methods are not suitable for these applications due to the limitations. In addition, it is a challenge without examination of payload content. In this paper, we introduce a traffic classification method using transport behaviors for UDP based game applications which use a P2P model. Although our method is quite simple and uses few features, its accuracy is quite remarkable.
机译:网络游戏服务在韩国非常受欢迎,游戏流量在世界各地迅速增加。最近,许多游戏应用程序适应对等(P2P)模型,尤其是在基于UDP的应用程序中。由于限制,传统的流量分类方法不适合这些应用。此外,没有考虑有效载荷内容是一项挑战。在本文中,我们使用使用P2P模型的基于UDP的游戏应用程序来引入流量分类方法。虽然我们的方法非常简单,但使用少量功能,但其精度非常出色。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号