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Examining the effects of avatar customization and narrative on engagement and learning in video games

机译:检查化身定制和叙述对视频游戏中参与度和学习的影响

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While video games have received strong attention for their potential to generate engagement and learning, the specific features of these games that produce these outcomes are still not well understood. This study examined two factors—the ability to customize an avatar and the presence of a strong narrative—for their effects on a player's gaming experience and their subsequent ability to remember events and characteristics in the game. Results of this study showed strong effects for creating a custom avatar on feelings of engagement and presence, and modest effects on measures of learning. There were no significant effects for the narrative manipulation. Interpretations of these results and their implications are discussed.
机译:尽管视频游戏因其产生参与和学习的潜力而受到了广泛关注,但产生这些结果的这些游戏的具体功能仍未得到很好的理解。这项研究检查了两个因素-定制化身的能力和强烈的叙事-对玩家游戏体验的影响以及随后记忆游戏中事件和特征的能力。这项研究的结果表明,在参与度和临场感方面创建自定义化身具有很强的影响力,而对学习方式的影响则不大。叙述操作没有明显影响。讨论了这些结果的解释及其含义。

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