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Modification of the disparity vector derivation process in 3D-HEVC

机译:3D-HEVC中视差矢量推导过程的修改

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The up-and-coming extension of HEVC for 3D video (3D-HEVC) includes various tools to exploit different redundancies in a 3D video signal. Inter-view redundancies are in particular exploited using Inter-View Motion Prediction (IVMP) and Inter-View Residual Prediction (IVRP). Both of these tools compensate disparity-wise the current prediction unit (PU) in order to find its corresponding PU in a base view, from which some prediction information for the current PU is retrieved. The disparity vector (DV) used for disparity compensation is currently derived using a neighboring search process (NBDV) for a DV across spatial and temporal neighbors. The first DV found is selected as the final DV used in IVMP and IVRP, with no guarantee of optimality. In this paper, the NBDV derivation process is changed: all found DVs from different neighbors are stored in a list. Redundant vectors in this list are removed, and a median computation on the remaining vectors is performed. The resulting DV is set as the DV used for IVMP. Average bitrate reductions of 0.6% and 0.8% for the two dependent views and 0.2% on synthesized views are reported with only a slight increase in encoder and decoder runtimes.
机译:HEVC用于3D视频(3D-HEVC)的新兴扩展包括各种工具,可利用3D视频信号中的不同冗余。视图间冗余尤其是通过视图间运动预测(IVMP)和视图间残差预测(IVRP)开发的。这两个工具都在视差方面对当前预测单元(PU)进行了补偿,以便在基本视图中找到其对应的PU,然后从中检索当前PU的一些预测信息。当前,使用跨空间和时间邻居的DV的相邻搜索过程(NBDV)来导出用于视差补偿的视差矢量(DV)。发现的第一个DV被选为IVMP和IVRP中使用的最终DV,但不能保证最优性。在本文中,更改了NBDV的推导过程:将来自不同邻居的所有找到的DV存储在列表中。删除此列表中的冗余向量,并对其余向量执行中值计算。生成的DV设置为用于IVMP的DV。据报道,两个从属视图的平均比特率降低了0.6%和0.8%,而综合视图的平均比特率降低了0.2%,而编码器和解码器的运行时间仅略有增加。

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