首页> 外文会议>International Conference on Ubiquitous Robots and Ambient Intelligence >Representation and reproduction of skills to adapt affine variations in programming by demonstration
【24h】

Representation and reproduction of skills to adapt affine variations in programming by demonstration

机译:代表和再现技能,以通过演示调整编程的仿射变化

获取原文

摘要

In this paper, we propose methods for representing and reproducing skills for a robot to adapt scale and position variations and external perturbations. The robot skill should be adaptable and reusable when there exist variation in scale and position (e.g. isotropic scaling, anisotropic scaling, rotation, deformation and so on) and under external perturbation. For example, consider a robot that learns the skill of drawing a square on a sketchpad placed on a table. The robot should be able to draw a square on a sketchpad moved in real-time and on a sketchpad placed at different angles and positions (e.g. a sketchpad hanging on the wall). The robot should also be able to draw a smaller or larger square using the same skill. It should also be able to draw deformed squares using the same skill, if the geometrical properties of the rectangle or the trapezoid are given. The most similar work for this was the method to use the product of the mixture models based on both global coordinated trajectory and the local coordinated trajectory [1]. Unlike the previous work, our representation afford each mixture model to be controllable by separately modeling one transformation matrix at one mixture model, not the whole mixture models. In our approach, the skill is first modeled as a Gaussian Mixture Model (GMM) using training data. Based on geometric interpretation of the GMM, its mixture components are represented as the priors, the means, and the eigenvectors and eigenvalues of the covariances. This is because the means and the covariances need to be geometrically transformed according to variations and perturbations (see Fig. 1 (b)-(d)). A skill is represented by combining the set of these mixture components with the transformation matrices. The skill is renewed by transforming mixture components based on the transformation matrices that are constructed to reflect the variations and the perturbations. We also propose a method for reproducing a skill that is based on a dynamical system using online Gaussian Mixture Regression (GMR). The online GMR provides mean and covariance trajectories in real-time to the dynamical system (see Fig. 2). The skill is reproduced based on the dynamical system subjected to external perturbations (see Fig. 4). To validate our proposed methods, three tasks, conducting beat patterns, drawing figures, and delivering a cup were tested using the KATANA robot arm shown in Fig. 1 (a).
机译:在本文中,我们提出了代表和再生能力的机器人,以适应规模和位置的变化和外部扰动方法。当存在在规模和位置(例如各向同性的缩放,各向异性缩放,旋转,变形等),并在外部扰动存在变化的机器人技术人员应该适应和可重复使用的。例如,考虑学习吸取放置在桌子画板正方形的技能的机器人。机器人应该能够利用在实时和放置在不同的角度和位置的画板移动的画板的正方形(例如,画板挂在墙上)。机器人还应该能够绘制使用相同的技术人员更小或较大的正方形。它还应能够,绘制使用相同的技术人员变形正方形如果矩形或梯形的几何特性中给出。造成这种情况的最类似的工作是使用混合模型的基础上包括全球协调轨迹和当地协​​调轨迹[1]产品的方法。不同于以往的工作中,我们的表现让每一混合模型由一个变换矩阵在一个混合模型,而不是整个混合模型分别模拟是可控的。在我们的方法,该技术首先作为蓝本使用训练数据高斯混合模型(GMM)。基于所述GMM的几何解释,其混合物组件表示为先验,手段,特征向量和协方差的本征值。这是因为装置和协方差需要根据变化和扰动被几何变换(参照图1的(b) - (d))。甲技能通过组合集合与所述变换矩阵这些混合物组分的代表。技能通过变换基于被构造以反映变化和扰动变换矩阵混合物组分更新。我们还建议用于重现使用在线高斯混合回归(GMR)的动力系统上的技能的方法。在线GMR提供了实时动态系统均值和方差的轨迹(见图2)。的技能是基于受到外部扰动(参见图4)的动力系统上再现。为了验证我们提出的方法,三个任务,进行拍模式,附图中,和递送杯中使用图2所示的KATANA机器人手臂进行测试。图1(a)。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号