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The General Posture Descriptor of the Human Body for Virtual Reality Simulation

机译:虚拟现实模拟人体的一般姿势描述符

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With the development of virtual reality (VR)technology, immersive simulation analysis has been widely applied in the process of design and manufacture. In the virtual reality simulation environment, recognition of the people's posture in the different size is the basis to support the analysis for the computer. In this paper, we proposed a general posture descriptor of the human body for virtual reality simulation. First, the joints data is extracted by Kinect, and of connection matrix of joints are established to build the general posture descriptor based on directional joint vector (DJV); Then a similarity calculation method for joints is proposed, based on which the comparison of descriptor is obtained; At last the instance of posture classification is revealed to illustrate the process of descriptor and comparison. According to the instance, it indicates that the method proposed in this paper is available to support the general posture recognition for virtual reality simulation.
机译:随着虚拟现实(VR)技术的发展,沉浸式仿真分析已广泛应用于设计和制造过程中。在虚拟现实仿真环境中,在不同大小的姿态识别是支持计算机分析的基础。在本文中,我们提出了用于虚拟现实模拟的人体的一般姿势描述符。首先,通过Kinect提取关节数据,并建立关节的连接矩阵,以基于方向关节向量(DJV)构建通用姿势描述符;然后提出了一种相似性计算方法,基于获得描述符的比较;终于揭示了姿势分类的实例,以说明描述符和比较的过程。根据实例,表示本文提出的方法可用于支持虚拟现实仿真的通用姿态识别。

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