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Variance-based shape descriptors for determining the level of expertise of tennis players

机译:基于差异的形状描述符,用于确定网球运动员的专业知识水平

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Exertion games form a vastly expanding field, crossing over to machine learning and user studies, with studies of qualitative traits of actions, such as the player's level of expertise. In this work, we show how simple shape descriptors based on variance features fare on such a demanding task. We formulate two variance-based features and experiment on a demanding sports related dataset, captured with a Kinect sensor, in an action-specific k-NN classification scheme. Results show that simple shape features can produce meaningful results on determining a player's experience level, further encouraging their incorporation in more intricate schemes and real-world applications.
机译:开运游戏形成了一个大幅扩张的领域,穿过机器学习和用户学习,研究了对行动的定性特征的研究,例如球员的专业水平。在这项工作中,我们展示了基于方差的简单形状描述符在这种苛刻的任务上的票价。在特定于动作的K-NN分类方案中,我们在用Kinect传感器捕获的苛刻体育相关数据集上制定了两个基于差异的特征和实验。结果表明,简单的形状特征可以在确定玩家的体验水平方面产生有意义的结果,进一步鼓励他们在更复杂的方案和现实世界应用程序中的融合。

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