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Comparison of Control Methods Based on Imitation Learning for Autonomous Driving

机译:基于仿制学习自主驾驶的控制方法比较

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Recently, some learning-based methods such as reinforcement learning and imitation learning have been used to address the control problem for autonomous driving. Note that reinforcement learning has strong reliance on the simulation environment and requires a handcraft design of the reward function. Considering different factors in autonomous driving, a general evaluation method is still being explored. The purpose of imitation learning is to learn the control policy through human demonstrations. It is meaningful to compare the control performances of current main imitation learning methods based on the provided dataset. In this paper, we compare three typical imitation learning algorithms: Behavior cloning, Dataset Aggregation (DAgger) and Information maximizing Generative Adversarial Imitation Learning (InfoGAIL) in the The Open Racing Car Simulator (TORCS) and Car Learning to Act (CARLA) simulators, respectively. The performance of algorithms is evaluated on lane-keeping task in racing and urban environment. The experiment results show DAgger performs best in simple lane keeping problem, and InfoGAIL has the unique advantage of distinguishing different driving styles from expert demonstrations.
机译:最近,已经使用了一些基于学习的方法,例如强化学习和模仿学习,以解决自主驾驶的控制问题。请注意,强化学习依赖仿真环境,需要手动设计奖励功能。考虑到自主驾驶中的不同因素,仍在探索一般评估方法。模仿学习的目的是通过人类示威来学习控制政策。基于所提供的数据集比较当前主要仿制学习方法的控制性能是有意义的。在本文中,我们比较了三种典型的模仿学习算法:行为克隆,数据集聚合(匕首)和信息最大化剖成对抗性的模仿学习(InfoGAIL)在开放赛车模拟器(TORCS)和汽车学习到法案(CARLA)模拟器,分别。在赛车与城市环境中对巷道任务进行了评估了算法的性能。实验结果显示匕首在简单的车道保持问题中表现最佳,并且InfoGail具有区分不同驾驶风格的独特优势。

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