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It is not rocket science. It is collaborative play for old and young!

机译:它不是火箭科学。它是老年和年轻的合作效力!

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Our submission describes the design, development and evaluation of an intergenerational game prototype calledCosmonauts. The aim of the prototype is to identify design factors for intergenerational games that are easy to learn, feature a simple and intuitive control scheme, and offer a certain amount of depth that keeps players enjoying themselves. In detail, our work investigates how different game features (collaborative creation of game content vs. predefined game content) and interaction techniques (tangible objects vs. touchscreen interaction) effect the game experience of old and young (investigated factors: relatedness, autonomy, competence, and enjoyment). Results show that implementing a collaborative creation of game content improves overall game enjoyment, and using tangible objects benefits social relatedness in a collaborative game setting.
机译:我们的提交介绍了叫做代际游戏原型的设计,开发和评估 cosmonauts 。原型的目的是识别易学习的代际游戏的设计因素,具​​有简单而直观的控制方案,并提供一定的深度,使玩家享受自己。详细说明,我们的工作调查了如何不同的游戏功能(游戏内容与预定义游戏内容的协作创建)和交互技术(有形对象与触摸屏交互)效果旧的和年轻的游戏体验(调查的因素:相关性,自主,能力和享受)。结果表明,实施游戏内容的协同创建改善了整体游戏享受,并使用有形物体在协作游戏环境中享受社会相关性。

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