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Gamified digital forensics course modules for undergraduates

机译:大学生的赌博数字取证课程模块

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Cyber security and forensics are among the most critical areas of national importance with a rising demand for knowledgeable professionals. In response to the increasing need for advanced studies in forensics, we propose game-based modules using the game-based learning approach that enable first-year students to learn basic digital forensics concepts without pre-requisite knowledge. This paper focuses on the design and development of an interactive game framework and the educational digital forensics modules that will be plugged into the game framework in a real computing environment. In contrast to the traditional teaching approaches, this modular approach will use game-based learning and visualization techniques to engage students to learn abstract concepts and to explore forensics investigation technologies and procedures through interactive games. The general design of the game framework can be replicated and adapted by other science education programs.
机译:网络安全和取证是全国最关键的领域,具有知识渊博专业人士的需求上升。为了响应对法医学中的高级研究的需求越来越多,我们使用基于游戏的学习方法提出基于游戏的模块,使一年的学生能够在没有先决条件的知识的情况下学习基本的数字取证概念。本文侧重于互动游戏框架的设计和开发和教育数字取证模块,将在真实计算环境中插入游戏框架。与传统的教学方法相比,这种模块化方法将利用基于游戏的学习和可视化技术来吸引学生学习抽象概念,并通过互动游戏探索取证调查技术和程序。游戏框架的一般设计可以被其他科学教育计划复制和适应。

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