首页> 外文会议>Annual meeting of the International Society for the Systems Sciences >DEVELOPMENT AND IMPLEMENTATION OF A BUSINESS GAME FOR THE TRAINING OF SOCIAL ENTREPRENEURS IN POOR COMMUNITIES IN BRAZIL
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DEVELOPMENT AND IMPLEMENTATION OF A BUSINESS GAME FOR THE TRAINING OF SOCIAL ENTREPRENEURS IN POOR COMMUNITIES IN BRAZIL

机译:巴西贫困社区社会企业家培训业务游戏的开发与实施

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Bodytext This paper presents the Game of Social Entrepreneurship, which is used in the training of entrepreneurs in Brazilian needy communities. The methodology adopted follows the approach of learning through a process in which students act as the main actors of learning. The final result is not the most important one, but the exercise of planning and decision making, which allows participants to learn through a sequential process of decisions and feedback. At the end of the game participants should re-evaluate all decisions and try to tell poor decisions apart of right decisions. The social entrepreneur is an agent of process transformation in the social sector where the main result of this process is neither a commodity nor a service (as in business) or a regulation (as in government), but a human being transformed. He actually produces a change in circumstances and in human lives. The social entrepreneur has some specific characteristics like the valuation of human being (cooperation, solidarity, fairness, competence, accountability and economic stringency), the historical and geographical knowledge of the community and of the evolution of mankind (he understands the cultural differences that exist in Brazilian society, which allow him to experience the effects of social exclusion, such as urban violence, child exploitation, marginalization of the elderly, prejudices and drug trafficking), and needs to have managerial ability (values both operational routine and organizational innovation). That is, he is able to reconcile operational part with projects, which constitute the core activity of social institutions, justifying its existence. The Game of Social Entrepreneurship is an eight week-game, with a three hour-class per week. The subjects covered in the first four classes are Vision and Mission, Principles of Excellence; Costs and Pricing, Revenue and Expenditure, Income Statement, Assets, Liabilities and Balance Accounting. It is during the four last weeks that what we call plays occur, that is, all the recreational activities of purchasing, production, sales, completion of reports. The game ends with two moves and their respective feedbacks. After each move, a comparative analysis of a business session is made during an assembly.
机译:正文本文介绍了社会企业家博弈,该博弈用于培训巴西贫困社区的企业家。所采用的方法论遵循通过学生作为学习主要参与者的过程进行学习的方法。最终结果不是最重要的结果,而是计划和决策过程,使参与者可以通过顺序的决策和反馈过程来学习。在游戏结束时,参与者应重新评估所有决策,并尝试将不良决策与正确决策区分开。社会企业家是社会部门过程转换的主体,该过程的主要结果既不是商品也不是服务(如在商业中)或法规(如在政府中),而是一个被改造的人。他实际上改变了环境和人类生活。社会企业家具有一些特定特征,例如对人的评价(合作,团结,公平,能力,责任心和经济严谨性),社区的历史和地理知识以及人类的进化(他了解存在的文化差异)在巴西社会中,这使他能够体验社会排斥的影响,例如城市暴力,剥削儿童,老年人的边缘化,偏见和贩毒),并且需要具有管理能力(重视业务常规和组织创新)。也就是说,他能够调和运作部分与构成社会机构核心活动的项目,从而证明其存在的合理性。社交创业游戏为期八周,每周三小时。前四节课的主题是“愿景与使命”,“卓越原则”。成本和定价,收入和支出,损益表,资产,负债和余额会计。正是在最后四个星期内发生了我们所说的活动,即购买,生产,销售,完成报告的所有娱乐活动。游戏以两个动作及其各自的反馈结束。每次移动后,在组装过程中都会对业务会话进行比较分析。

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