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A NOVEL SYNTHESIS METHOD FOR THREE-POSITION MOTION GENERATION WITH PLANAR FOUR-BAR MECHANISMS

机译:平面四杆机构产生三位置运动的新型合成方法

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This paper deals with the three-position motion generation problem with two specific grounded link lengths. There are two infinities of solutions for selecting the two links on the derived contours of the link lengths. These points on the contours are circle points or center points. After one half of the basic four bar had been selected on the contour, two infinities of solutions remained. These solutions can be mapped in a plane to determine where the particular types of mechanisms occur. Furthermore after one half of the basic four bar had been selected on the contour, one infinity of solutions still remained on the other contour. This indicates two infinities of solutions are still remained for the two given link lengths. These contours can be displayed in the solution space in which the motion generation is defined. With these significant useful information the better mechanism can be obtained, which satisfies more design conditions. Expressions of the contours are derived. Two numerical examples are used for illustration, but the results can be applied to any three-position motion generation problem.
机译:本文讨论了具有两个特定接地连杆长度的三位置运动生成问题。在链节长度的派生轮廓上选择两个链节有两种解决方案。轮廓上的这些点是圆点或中心点。在轮廓上选择了基本四根线的一半后,剩下两个无限的解。可以将这些解决方案映射到一个平面中,以确定特定类型的机制在哪里发生。此外,在轮廓上选择了基本四根条的一半后,另一轮廓上仍然保留了无穷多个解。这表明对于两个给定的链路长度,仍然保留了两个解的解。这些轮廓可以显示在定义了运动生成的解空间中。利用这些重要的有用信息,可以获得更好的机制,它可以满足更多的设计条件。得出轮廓的表达式。使用两个数值示例进行说明,但是结果可以应用于任何三位置运动生成问题。

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