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A Low Cost Ground Truth Detection System for RoboCup Using the Kinect

机译:使用Kinect的RoboCup低成本地面真相检测系统

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Ground truth detection systems can be a crucial step in evaluating and improving algorithms for self-localization on mobile robots. Selecting a ground truth system depends on its cost, as well as on the detail and accuracy of the information it provides. In this paper, we present a low cost, portable and real-time solution constructed using the Microsoft Kinect RGB-D Sensor. We use this system to find the location of robots and the orange ball in the Standard Platform League (SPL) environment in the RoboCup competition. This system is fairly easy to calibrate, and does not require any special identifiers on the robots. We also provide a detailed experimental analysis to measure the accuracy of the data provided by this system. Although presented for the SPL, this system can be adapted for use with any indoor structured environment where ground truth information is required.
机译:地面真相检测系统可能是评估和改进移动机器人自我定位算法的关键步骤。选择地面实况调查系统取决于其成本以及所提供信息的细节和准确性。在本文中,我们提出了使用Microsoft Kinect RGB-D传感器构造的低成本,便携式和实时解决方案。我们使用此系统在RoboCup竞赛的标准平台联盟(SPL)环境中查找机器人和橙色球的位置。该系统非常易于校准,并且在机器人上不需要任何特殊的标识符。我们还提供了详细的实验分析,以测量此系统提供的数据的准确性。尽管为SPL提供了此系统,但该系统仍可适用于需要地面实况信息的任何室内结构化环境。

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