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Overcoming Occlusion with Inverse Graphics

机译:克服逆图形的闭塞

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Scene understanding tasks such as the prediction of object pose, shape, appearance and illumination are hampered by the occlusions often found in images. We propose a vision-as-inverse-graphics approach to handle these occlusions by making use of a graphics Tenderer in combination with a robust generative model (GM). Since searching over scene factors to obtain the best match for an image is very inefficient, we make use of a recognition model (RM) trained on synthetic data to initialize the search. This paper addresses two issues: (ⅰ) We study how the inferences are affected by the degree of occlusion of the foreground object, and show that a robust GM which includes an outlier model to account for occlusions works significantly better than a non-robust model, (ⅱ) We characterize the performance of the RM and the gains that can be made by refining the search using the GM, using a new dataset that includes background clutter and occlusions. We find that pose and shape are predicted very well by the RM, but appearance and especially illumination less so. However, accuracy on these latter two factors can be clearly improved with the generative model.
机译:场景了解诸如物体姿势,形状,外观和照明的预测等任务被图像中经常发现的闭塞阻碍。我们提出了一种反向图形方法来处理这些闭塞,通过利用图形投标器与强大的生成模型(GM)结合使用。由于搜索了以获得图像的最佳匹配来获取图像的最佳匹配是非常效率的,因此我们利用训练在合成数据上训练的识别模型(RM)来初始化搜索。本文解决了两个问题:(Ⅰ)我们研究了前景对象的遮挡程度的影响,并显示了一个强大的通用汽车,其中包括一个以解释遮挡来计算的异常模型,显着优于非强大的模型(Ⅱ)我们使用包含背景杂波和闭塞的新数据集来表征RM的性能和可以通过改进搜索来进行的增长。我们发现姿势和形状被RM非常好,但外观和尤其是照明较少。然而,通过生成模型可以清楚地改善了这些后两种因素的准确性。

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