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VolumeDeform: Real-Time Volumetric Non-rigid Reconstruction

机译:VOLUMEDEFORM:实时体积非刚性重建

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We present a novel approach for the reconstruction of dynamic geometric shapes using a single hand-held consumer-grade RGB-D sensor at real-time rates. Our method builds up the scene model from scratch during the scanning process, thus it does not require a predefined shape template to start with. Geometry and motion are parameterized in a unified manner by a volumetric representation that encodes a distance field of the surface geometry as well as the non-rigid space deformation. Motion tracking is based on a set of extracted sparse color features in combination with a dense depth constraint. This enables accurate tracking and drastically reduces drift inherent to standard model-to-depth alignment. We cast finding the optimal deformation of space as a non-linear regularized variational optimization problem by enforcing local smoothness and proximity to the input constraints. The problem is tackled in real-time at the camera's capture rate using a data-parallel flip-flop optimization strategy. Our results demonstrate robust tracking even for fast motion and scenes that lack geometric features.
机译:我们在实时速率下使用单个手持式消费级RGB-D传感器重建动态几何形状的新方法。我们的方法在扫描过程中从头开始构建场景模型,因此它不需要预定义的形状模板来开始。几何和运动以统一的方式通过体积表示来参数化,该容积表示,其编码表面几何形状的距离场以及非刚性空间变形。运动跟踪基于一组提取的稀疏颜色特征,与密集深度约束相结合。这使得能够准确跟踪,并且大大减少了标准模型到深度对齐所固有的漂移。通过强制实施局部平滑度和接近输入约束,我们将空间的最佳变形作为非线性正则化变形问题。使用数据并行触发器优化策略,在相机的捕获速率下实时解决问题。我们的结果表明,即使对于缺乏几何特征的快速运动和场景,也表现出强大的跟踪。

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