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Virtual Exhibitions on the Web: From a 2D Map to the Virtual World

机译:网络上的虚拟展览:从2D地图到虚拟世界

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The optimization of the process of implementing virtual exhibitions on the Web represents an interesting research area devoted to simplify the design and the production of virtual exhibitions, particularly for people with a scarce technical skill and strong competencies in the area to which the exhibition is related to.In the present paper we propose a web environment facilitating the production of virtual exhibition through a series of operations: from the virtual representation of the physical structure, starting from the image of a 2D map that is processed to optimize the walls identification, to the management of the artworks shown in the exhibition, including the selection of the artworks and their positioning in the physical structure. Finally the virtual exhibition may be released to the visitors, making the virtual world available for the download on the client side.Several technologies have been adopted in order to reach a user friendly backoffice environment, suitable for being used by naive (from the technology point of view) users, concentrated on the subject related to the virtual exhibition: the OpenCV library which make possible to produce the physical scenario in which the exhibition will take place evaluating the measures from 2D maps, the SVG graphic format per representing the map after having detected the boundaries of the provided 2D map, Ajax, X3D and X3DOM which enable the virtual environment representation.As a testbed we present the virtual museum of Villa Fidelia in Spello, PG, Italy.
机译:在网络上实施虚拟展览的过程的优化代表了一个有趣的研究领域,用于简化虚拟展览的设计和生产,特别是对于展览与展览与之相关的地区的技术技能和强大能力的人来说本文提出了一种网络环境,促进了通过一系列操作的虚拟展览的生产:从物理结构的虚拟表示,从处理以优化墙壁识别的2D地图的图像开始管理展览中显示的艺术品,包括选择艺术品及其在物理结构中的定位。最后,可以向访问者发布虚拟展览,使虚拟世界可用于下载的客户端。已采用技术才能达到用户友好的BackOffice环境,适合于天真使用(从技术点使用查看)用户集中在与虚拟展览相关的主题上:OpenCV库,可以生产出展览会进行展览从2D地图进行评估的物理场景,所以在掌握之后每个代表地图的SVG图形格式检测到所提供的2D地图,Ajax,x3d和x3dom的边界,它能够实现虚拟环境表示。一个测试平台我们在意大利斯普利亚州斯普利亚省的虚拟博物馆提供了虚拟博物馆。

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