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Upper Confidence Tree-Based Consistent Reactive Planning Application to MineSweeper

机译:基于高置信度树的一致反应计划在扫雷机中的应用

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Many reactive planning tasks are tackled through myopic optimization-based approaches. Specifically, the problem is simplified by only considering the observations available at the current time step and an estimate of the future system behavior; the optimal decision on the basis of this information is computed and the simplified problem description is updated on the basis of the new observations available in each time step. While this approach does not yield optimal strategies stricto sensu, it indeed gives good results at a reasonable computational cost for highly intractable problems, whenever fast off-the-shelf solvers are available for the simplified problem. The increase of available computational power - even though the search for optimal strategies remains intractable with brute-force approaches — makes it however possible to go beyond the intrinsic limitations of myopic reactive planning approaches. A consistent reactive planning approach is proposed in this paper, embedding a solver with an Upper Confidence Tree algorithm. While the solver is used to yield a consistent estimate of the belief state, the UCT exploits this estimate (both in the tree nodes and through the Monte-Carlo simulator) to achieve an asymptotically optimal policy. The paper shows the consistency of the proposed Upper Confidence Tree-based Consistent Reactive Planning algorithm and presents a proof of principle of its performance on a classical success of the myopic approach, the MineSweeper game.
机译:通过基于近视优化的方法可以解决许多被动计划任务。具体来说,仅考虑当前时间步长上的可用观测值以及对未来系统行为的估计,就可以简化问题。基于此信息的最佳决策将被计算,并且简化的问题描述将基于每个时间步长中可用的新观察结果进行更新。尽管这种方法不能产生严格的最优策略,但对于快速,易于解决的现成解决方案,它确实可以以合理的计算成本为高度棘手的问题提供良好的结果。可用计算能力的增加-即使对于强力方法仍难以找到最佳策略,但是,它有可能超越近视反应性计划方法的固有局限性。本文提出了一种一致的反应式规划方法,该方法将求解器与上置信度树算法一起嵌入。虽然使用求解器来生成信念状态的一致估计,但UCT会利用该估计(在树节点中以及通过蒙特卡洛模拟器)来实现渐近最优策略。本文展示了所提出的基于上置信度树的一致反应计划算法的一致性,并给出了在近视方法MineSweeper游戏的经典成功上其性能原理的证明。

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