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Research and Implementation of Group Animation Based on Normal Cloud Model

机译:基于正常云模型的团体动画的研究与实现

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Group Animation is a difficult technology problem which always has not been solved in computer Animation technology, All current methods have their limitations. This paper put forward a method: the Motion Coordinate and Motion Speed of true fish group was collected as sample data, reverse cloud generator was designed and run, expectation, entropy and super entropy are gotten. Which are quantitative value of qualitative concept. These parameters are used as basis, forward cloud generator was designed and run, Motion Coordinate and Motion Speed of two-dimensional fish group animation are produced, And two spirit state variable about fish group : the feeling of hunger, the feeling of fear are designed. Experiment is used to simulated the motion state of fish Group Animation which is affected by internal cause and external cause above, The experiment shows that the Group Animation which is designed by this method has strong Realistic.
机译:群组动画是一个棘手的技术问题,在计算机动画技术中始终没有解决,目前所有的方法都有其局限性。提出了一种方法:收集真鱼群的运动坐标和运动速度作为样本数据,设计并运行逆云发生器,得到期望值,熵和超熵。哪些是定性概念的定量价值。以这些参数为基础,设计并运行前向云生成器,生成二维鱼群动画的运动坐标和运动速度,并设计出关于鱼群的两个精神状态变量:饥饿感,恐惧感。 。通过实验对鱼群动画的运动状态进行了仿真,该动画受上述内因和外因的影响,实验表明该方法设计的群动画具有很强的逼真性。

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