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Construct an Online Contest Game-Based Learning System for Junior High School Students

机译:构建面向初中生的在线竞赛游戏学习系统

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In view of the prevailing popularity of the World Wide Web, this research aims to construct a Game-Based Learning system for junior high school students by using game and network engines from freeware, combined with materials developed by academic experts, and with characters and scenes designed by art staff. To enhance learners¡¦ motivation and the effectiveness of learning, we implement factors that are especially appealing to young students to induce them into participating in the online games. The study adopts a quasi-experimental method by dividing two seventh-grade classes into an experimental group and a control group. The experimental group gets online after school to learn by using the system whereas the learning material is released to the control group only in paper format. In a questionnaire filled out by the experimental group, we find that the students are more interested in online Game-Based Learning than in traditional ways.
机译:鉴于万维网的普遍流行,本研究旨在通过使用免费软件的游戏和网络引擎,结合学术专家开发的材料,以及人物和场景,为初中学生构建基于游戏的学习系统。由美术人员设计。为了增强学习者的学习动机和学习效果,我们实施了特别吸引年轻学生的因素,以诱使他们参与网络游戏。该研究采用准实验方法,将两个七年级的学生分为实验组和对照组。实验小组放学后可以使用该系统上网学习,而学习材料仅以纸质形式发布给对照组。在实验小组填写的调查表中,我们发现学生对在线基于游戏的学习比传统方式更感兴趣。

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