首页> 外文会议>IFIP TC 13 international conference on human-computer interaction;INTERACT 2011 >Don't Look at Me, I'm Talking to You: Investigating Input and Output Modalities for In-Vehicle Systems
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Don't Look at Me, I'm Talking to You: Investigating Input and Output Modalities for In-Vehicle Systems

机译:别看着我,我在和您聊天:研究车载系统的输入和输出模式

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摘要

With a growing number of in-vehicle systems integrated in contemporary cars, the risk of driver distraction and lack of attention on the primary task of driving is increasing. One major research area concerns eyes-off-the-road and mind-off-the-road that are manifested in different ways for input and output techniques. In this paper, we investigate in-vehicle systems input and output techniques to compare their effects on driving behavior and attention. We compare four techniques touch and gesture (input) and visual and audio (output) in a driving simulator. Our results showed that the separation of input and output is non-trivial. Gesture input resulted in significantly fewer eye glances compared to touch input, but also resulted in poorer primary driving task performance. Further, using audio as output resulted in significantly fewer eye glances, but on the other hand also longer task completion times and inferior primary driving task performance compared to visual output.
机译:随着越来越多的现代汽车中集成的车载系统,驾驶员分心的风险以及对驾驶主要任务的注意力不足的风险正在增加。一个主要的研究领域涉及“走远路”和“走远路”,它们以不同的方式体现在输入和输出技术上。在本文中,我们研究了车载系统的输入和输出技术,以比较它们对驾驶行为和注意力的影响。我们在驾驶模拟器中比较了四种技术:触摸和手势(输入)以及视觉和音频(输出)。我们的结果表明,输入和输出的分离是不平凡的。与触摸输入相比,手势输入可使眼睛的视线明显减少,但主要驾驶任务的性能也较差。此外,使用音频作为输出可以大大减少眼睛的眼神,但另一方面,与视觉输出相比,任务完成时间也更长,主要驾驶任务的性能也较差。

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