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ELEMENTS OF A CHINESE LANGUAGE GAME

机译:中文游戏的要素

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摘要

In this paper, we elaborate on work presented at the Dutch crossmedia PICNIC festival, in a special symposium entitled: the China Language Bridge. We will discuss a number of online resources, including games, for learning the Chinese language, including Chinese characters which are also used in Japanese. After a brief digression on potential pitfalls in using online translation services, we will present some ideas, and indicate in what way these ideas might be realized using the XIMPEL interactive video platform, developed on top of the open source flex/as3 SDK. Such an approach would cover both the need to introduce appropriate context to stimulate language learning, as well as the unaviodable repetitions, which often proves to be one of the main obstacles for effective language learning.
机译:在本文中,我们在名为“中国语言桥”的专题研讨会上详细介绍了在荷兰跨媒体PICNIC音乐节上发表的作品。我们将讨论许多在线资源,包括游戏,以学习中文,包括日文中使用的汉字。在简要讨论了使用在线翻译服务的潜在陷阱之后,我们将提出一些想法,并指出使用基于开源flex / as3 SDK的XIMPEL交互式视频平台可以通过哪些方式实现这些想法。这种方法既可以满足引入适当情境以促进语言学习的需求,又可以避免难以避免的重复,而后者往往被证明是有效语言学习的主要障碍之一。

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