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Region-based texture modelling for next generation video codecs

机译:下一代视频编解码器的基于区域的纹理建模

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This paper describes a texture model application for future video compression algorithms. This employs region-based texture analysis techniques and advanced motion models to synthesise and warp video frames rather than encode the whole image or the prediction residual after traditional motion compensation. The proposed texture warping method and the dynamic texture model are integrated into an H.264 framework together with video quality assessment modules to prevent video artefacts. The results show impressive bitrate savings, up to 47%, over H.264 with similar visual quality.
机译:本文介绍了用于未来视频压缩算法的纹理模型应用程序。它采用基于区域的纹理分析技术和高级运动模型来合成和扭曲视频帧,而不是对传统运动补偿后的整个图像或预测残差进行编码。所提出的纹理变形方法和动态纹理模型与视频质量评估模块一起被集成到H.264框架中,以防止出现视频伪像。结果显示,与具有类似视觉质量的H.264相比,可观的比特率节省高达47%。

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