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A System for Distributed Multi-camera Capture and Processing

机译:分布式多机位捕获与处理系统

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This contribution describes a distributed multi-camera capture and processing system for real-time media production applications. Its main design purpose is to allow prototyping of distributed processing algorithms for free-viewpoint applications, but the concept can be adapted to other (multicamera) applications. The system integrates broadcast components into a distributed IT-based processing system. The problems that are addressed in this contribution are the synchronisation of these sub-systems and the data and control flow. For the synchronisation of the broadcast and IT components we developed a time stamp mechanism based on tightly synchronised PC clocks. This time is used as the master clock of the system. The video frames from the gen-locked multi-camera streams are implicitly synchronised by adjusting their relative timing against this system clock. For the purpose of synchronising the PC clocks two protocols (NTP and PTP) were evaluated. The second main contribution is the processing of multi-camera data in the distributed system. For this purpose a software framework was developed based on a distributed concurrency system implemented in Python.
机译:该文稿描述了一种用于实时媒体制作应用程序的分布式多摄像机捕获和处理系统。它的主要设计目的是允许对自由视点应用程序进行分布式处理算法的原型设计,但是该概念可以适用于其他(多相机)应用程序。该系统将广播组件集成到基于IT的分布式处理系统中。在此贡献中解决的问题是这些子系统以及数据和控制流的同步。为了同步广播和IT组件,我们开发了基于紧密同步的PC时钟的时间戳机制。该时间用作系统的主时钟。通过针对该系统时钟调整它们的相对定时,可以使同步锁相多摄像机流中的视频帧隐式同步。为了同步PC时钟,评估了两个协议(NTP和PTP)。第二个主要贡献是在分布式系统中处理多摄像机数据。为此,基于以Python实现的分布式并发系统开发了软件框架。

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