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Construction of a Computer Game Oriented to Disaster Education and Reflections on Its Problems

机译:面向灾害教育的计算机游戏的构建及其问题的思考

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Despite the fact that greater importance has been attached to educational games, the design, development and application of computer games oriented to disaster education is rarely researched. This paper, therefore, attempts to make use of first aid knowledge targeting teenagers to develop a role-playing computer game oriented to disaster education under the guidance of fuzzy strategy. The paper also reflects on some existing problems after a preliminary experiment with the game.
机译:尽管事实上更加重视教育游戏,但很少研究面向灾难教育的计算机游戏的设计,开发和应用。因此,本文尝试利用针对青少年的急救知识,在模糊策略的指导下开发面向灾难教育的角色扮演计算机游戏。在对游戏进行初步实验后,本文还对一些现有问题进行了反思。

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