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Usability Context Analysis for Virtual Reality Training in South African Mines

机译:南非矿山虚拟现实培训的可用性上下文分析

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The usability of any tool or system has to be viewed in terms of the context in which it is used, and its appropriateness to that context. According to the ISO definition of usability, the context of use includes the users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used. Context analysis provides a framework to ensure that all factors which may affect the usability of a product are considered.Safety in the South African mining industry is a vital issue. On average, one worker dies every working day, and about 16 are injured in mine-related accidents. Inadequate or insufficient training is often cited as a root cause for many mining fatalities. However, training outside the direct working environment provides only limited real-life opportunities and may fail to make a significant impact within the tense working environment itself. Virtual reality-based training tools can, by contrast, provide simulated exposure to real-world working conditions without the associated risks.This paper discusses contextual analysis for virtual reality (VR) application development, applied to safety training in mines. This contextual analysis has been conducted to contribute to the usability of future system design. It also provides a basis for designing subsequent usability evaluations. The results of the context analysis were applied to the design of a prototype, which was used and evaluated at two large platinum mines.
机译:任何工具或系统的可用性都必须根据使用它的上下文及其在该上下文中的适用性来考虑。根据ISO的可用性定义,使用上下文包括用户,任务,设备(硬件,软件和材料)以及使用产品的物理和社交环境。上下文分析提供了一个框架,以确保考虑到可能影响产品可用性的所有因素。 南非采矿业的安全是至关重要的问题。平均而言,每个工作日有一名工人死亡,在与地雷相关的事故中约有16人受伤。经常提到培训不足或不足是造成许多采矿死亡的根本原因。但是,在直接工作环境之外进行培训只能提供有限的现实生活机会,并且可能无法在紧张的工作环境本身内产生重大影响。相比之下,基于虚拟现实的培训工具可以模拟暴露于现实世界的工作条件,而不会带来相关风险。 本文讨论了用于虚拟现实(VR)应用程序开发的上下文分析,该上下文分析应用于矿山的安全培训。已经进行了上下文分析,以有助于将来的系统设计的可用性。它还为设计后续可用性评估提供了基础。上下文分析的结果应用于原型设计,并在两个大型铂金矿上使用和评估了原型。

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