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Autonomous vehicle obstacle avoiding and goal position reaching by virtual obstacle

机译:自主车辆避障和虚拟障碍物达到目标位置

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The problem of dynamic path generation for the autonomous vehicle in environments with unmoving obstacles is presented. Generally, the problem is known in the literature as the vehicle motion planning. In this paper the behavioural cloning approach is applied to design the vehicle controller and virtual obstacle is used also in the goal position reaching. In behavioural cloning, the system learns from control traces of a human operator. To learn from control traces the machine learning algorithm and neural network algorithms are used. The goal is to find the controller for the autonomous vehicle motion planning in situation with infinite number of obstacles.
机译:提出了在障碍物不动的环境下自动驾驶汽车的动态路径生成问题。通常,该问题在文献中被称为车辆运动计划。在本文中,行为克隆方法被用于设计车辆控制器,并且在目标位置到达时也使用了虚拟障碍物。在行为克隆中,系统从操作员的控制痕迹中学习。为了从控制轨迹中学习,使用了机器学习算法和神经网络算法。目的是在障碍物数量无限的情况下找到用于自主车辆运动计划的控制器。

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