首页> 外文会议>58th International Astronautical Congress 2007 >PLUG AND PLAY TECHNOLOGY FOR SPACEWIRE: DRIVERS AND ALTERNATIVES
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PLUG AND PLAY TECHNOLOGY FOR SPACEWIRE: DRIVERS AND ALTERNATIVES

机译:空间线的即插即用技术:驱动程序和替代方案

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SpaceWire has proved very successful since the release of the standard by ECSS. This success is due to the versatility of SpaceWire and its inherent simplicity and low implementation cost. Beyond the requirement for each packet to be lead by an address and terminated by an end-of-packet marker, SpaceWire does not specify the contents of each packet. The proposed SpaceWire Protocol Identification standard (currently in draft) provides a method for SpaceWire packets to carry higher-layer protocols. The Remote Memory Access Protocol (RMAP) has been proposed (also in draft), as has the possibility of a protocol to support plug-and-play on SpaceWire networks. This paper begins by discussing the driving requirements behind plug-and-play, specifically examining the potential benefits that a plug-and-play protocol could bring to SpaceWire systems. These benefits are further examined in practical scenarios, debating the relevance of plug-and-play features to space-based systems. The paper argues that the most important feature of a plug-and-play system for space-based SpaceWire networks is that of network discovery. The next part of the paper examines network discovery in some detail, discussing the relative merits of different algorithms and key features of their implementation. Prototype software, intended to demonstrate the network discovery process, is presented along with results and analysis. A full implementation of plug and play poses certain challenges to existing SpaceWire hardware, such as the ESA standard router, which was developed by the University of Dundee. The paper examines what key plug-and-play features can be deployed over existing hardware, using the University of Dundee router as a case study.
机译:自ECSS发布标准以来,SpaceWire已被证明非常成功。这一成功归因于SpaceWire的多功能性,其固有的简单性和较低的实施成本。除了要求每个数据包以地址开头并以数据包结束标记终止之外,SpaceWire并未指定每个数据包的内容。拟议中的SpaceWire协议标识标准(当前处于草案中)为SpaceWire数据包携带更高层协议提供了一种方法。已经提出了远程存储器访问协议(RMAP)(也在草案中),该协议也可能支持在SpaceWire网络上的即插即用。本文首先讨论即插即用背后的驱动要求,特别是研究即插即用协议可以为SpaceWire系统带来的潜在好处。在实际场景中进一步研究了这些好处,讨论了即插即用功能与天基系统的相关性。该论文认为,基于空间的SpaceWire网络的即插即用系统的最重要功能是网络发现功能。本文的下一部分将更详细地研究网络发现,讨论不同算法的相对优点及其实现的关键特征。与结果和分析一起提供了旨在演示网络发现过程的原型软件。即插即用的完整实现对现有的SpaceWire硬件提出了某些挑战,例如邓迪大学开发的ESA标准路由器。本文以邓迪大学路由器为例,研究了可以在现有硬件上部署哪些关键的即插即用功能。

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